You get calls to help clean up crime scenes, while avoiding being seen by the police who are usually swarming the building. Serial Cleaner puts you in the role of a crime-scene cleaner, who’s acting for various shady individuals. While Hotline has its emphasis on killing, Serial Cleaner emphasizes cleaning up murders. It shares a similar plot, a similar camera angle, and even acts as a flashback to an earlier time in history (while Hotline is more 1980’s, Serial Cleaner takes place in the 1970’s). The obvious comparison with Serial Cleaner is to Hotline Miami. But who cares how much brain matter is left in the carpet or how many pools of blood you’ve stepped through on the nice white carpet? While Viscera Cleanup Detail attempted to take this on in 3D, Serial Cleaner does so with a top down 2D perspective and ends up being a lot more fun, and somewhat more frustrating, in the process. After you’ve stabbed your fifteenth henchman in the head, you finally get to leave, fully unthinking of the colossal mess you’ve left behind. Let’s say you are playing a game where you have to murder tons of people in various grisly ways.
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